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Advanced [show]


Godfrey Warwick, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. His auburn hair, when down, is lengthy. He has gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Godfrey was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Ideals: Joker, Extrovert. Flaws: Mundane. Bonds: Job, Debt. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Godfrey Warwick, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Banded agate (6 gp). Onyx (40 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Nicholas Atherton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his auburn hair up. His skin is flawless and his amber eyes scan people very quickly.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Nicholas Atherton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Athletics +3, Stealth +2
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Deep blue spinel (600 gp). 3 Tanglefoot bags.


Social Check DCs


Gomory Enfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His long black hair is drawn into a two foot long braid. His green eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. During his travels, Gomory and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gomory discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gomory fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Disease, Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Healer

Voice: Raspy

Attributes [hide]

Gomory Enfield, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Randal Heiser, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Body Guard uniform. He is physically well-built. His blonde hair is lengthy. His gray eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.

History: He was born into a rich family. He has had some formal singing training, and achieved minor success. He has achieved small success as a Body Guard.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Disciplined, Artistic. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Randal Heiser, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)15 (+2) 12 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Deep green spinel (160 gp). Eye agate (14 gp). Chrysoberyl (160 gp).


Social Check DCs


Bertram Clayton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has silver hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the north, certain he would find work there.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Mundane, Forgetful, Racist. Bonds: Attractive, Immigrant. Occupation: Roofer

Voice: Stutters

Attributes [hide]

Bertram Clayton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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