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NPC Generator

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Advanced [show]


Guy Gentry, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. He has a black handlebar mustache and slicked back black hair. His amber eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Guy took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: Revenge; and sabotage a competitor

Ideals: Entrepeneur, Gifted. Flaws: Cynical. Bonds: Job, Enemies. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Guy Gentry, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Kody Kensley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft violet waves gently in the breeze. He wears his blonde hair down. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has had some formal singing training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Kody Kensley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Raymond Wharton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Actor. He is portly but not overly obese. His blonde hair is unkempt and raggedy. His eyes are a pleasant amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: He is a bit of a kleptomaniac; and an old rival family wants him found

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Poor, Criminal record, Family. Occupation: Actor

Voice: Irish accent

Attributes [hide]

Raymond Wharton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)7 (-2) 18 (+4)13 (+1)
Skills Nature +0, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Simon Milton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a worn and beaten armor. He has a hunchback. He wears his red hair up. His eyes, though not visible through his cowl, are violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Simon Milton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Patrick Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright black suits and hats, and sports empty pouches on his belt. His chestnut hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with finding treasure.

History: The child of western immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Bonds: Attractive, Adventurer, Immigrant. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Patrick Walcott, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)9 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Onyx (60 gp). Golden yellow topaz (400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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