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Advanced [show]


Theodoric Watson, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Shepherd does. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He has a dull look in his brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Through the years after Theodoric was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Theodoric's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Theodoric Watson, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Athletics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. Azurite (12 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly falchions and shields. His hair is auburn and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Criminal record, Attractive, Poor. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Nicholas Ramsay, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)14 (+2) 17 (+3)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2400 sp. Banded agate (8 gp). Black pearl (700 gp).


Social Check DCs


Heward Colby, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He sports a long golden beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Human culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and human compassion

Flaws: Insomniac, Racist. Bonds: Family, Religious. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Heward Colby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Performance +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Holy water. 2 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Heward Brent, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears grey cloth garments or leather armor. His hair, while still mostly white, has prominent grey streaks. His blue eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Passionate. Flaws: Fearful. Bonds: Immigrant, Rich, Criminal record. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Heward Brent, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Athletics +1, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 90 pp. Obsidian (9 gp). Golden yellow topaz (600 gp). Coral (90 gp).


Social Check DCs


Trey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a tan and red handkerchief worn on his left side. His blonde hair is slicked back into a classic pompadour. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic. Flaws: Addict. Bonds: Poor, Family, Adventurer, Job. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Trey Birkenhead, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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