Solomon Sheldon, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears blue trousers with grey and tan striped suspenders. He wears various colorful collared shirts, and is pretty ugly. He has a long silver beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Passionate. Flaws: Ugly. Bonds: Military, Rich, Criminal record. Occupation: Mason
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 1 Minor magic item.
Jocelyn Law, Male Human [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Fisher, and sports empty pouches on his belt. His hair is blonde, silky, and of moderate length. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is almost excessively polite to everyone, even when angry. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in a small plains village. Through the years after Jocelyn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Jocelyn's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: He feels threatened by others; and sabotage a competitor
Flaws: Shy, Antagonistic, Fearful. Bonds: Attractive, Nature, Job. Occupation: Fisher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Antitoxin.
Peter Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. His hair, while still mostly chestnut, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.
History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peter. He used his abilities to travel the world and help people.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Philantrophist. Bonds: Rich, Attractive, Military, Nature, Criminal record. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Hugh Kinsley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is mildly Human supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Hugh hails from a village terrorized by dire rats. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants revenge against dire rats; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Adventurer, Enemies. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
Possessions: 1 Minor magic item.
Roger Walpole, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears baggy pastel pantaloons and a green scarf. He is an epitome of beauty. His silver hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the south. Roger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the south, certain he would find work there.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is not mentally stable, and does not behave rationally
Ideals: Opinionated, Fighting. Bonds: Attractive, Nature, Immigrant. Occupation: Locksmith
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +0
Possessions: 300 gp. Large well-done wool tapestry (600 gp). Old masterpiece painting (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
