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Advanced [show]


Nicholas Benson, Male Human [Permalink]

Personal [hide]

Description: A 5'9" southern man, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He wears a feathered hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of drow once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nicholas took refuge in the ruined castle and found the beat up falchion and armor he uses now. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow; and he seems to be bored by most things

Flaws: Insomniac, Shy, Mundane. Bonds: Enemies, Nature. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Nicholas Benson, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Terran, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bertram Coombs, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time. He has no hair. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and retire the richest man in the east

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Emotional. Bonds: Religious. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Bertram Coombs, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)11 (+0) 17 (+3)10 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Onyx (30 gp). Sard (30 gp). Bloodstone (30 gp). Zircon (30 gp). 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs


Balimaar Alston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. With bright blonde hair and a scraggly beard. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and to find somewhere to settle down

Ideals: Logical, Gifted, Impeccable. Flaws: Shy, Mundane. Bonds: Rich. Occupation: Sage

Voice: French accent

Attributes [hide]

Balimaar Alston, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Trym Mitchell, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His golden hair is lengthy and is close to two feet long. His eyes are brown and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Trym Mitchell, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)13 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Shane Rutland, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. He wears his hair in dreadlocks. His violet eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Ugly. Bonds: Guardian, Military. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Rutland, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Golden yellow topaz (600 gp). 1 Half-Plate. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs

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