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NPC Generator

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Advanced [show]


Balimaar Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has never given up on his writing dream.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Gifted. Bonds: Attractive, Religious. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Balimaar Sutherland, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Red-brown spinel (160 gp). 1 Smokesticks. 4 Alchemist’s fire. 1 Thunderstones.


Social Check DCs


Miles Gracey, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. His silver hair, when down, is lengthy. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Miles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 13th year, his parents were killed by a giants raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. He was granted druidic powers by his dying sister.

Motivation: He is greedy; and he wants revenge against giants

Ideals: Impeccable, Joker, Gifted. Bonds: Enemies, Rich. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Miles Gracey, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Guy Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is still thick. His half smiles and violet eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Gardener again; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Impulsive, Addict. Bonds: Attractive, Adventurer, Job. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Guy Springfield, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 10 (+0)17 (+3) 11 (+0)18 (+4)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Giant
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 6000 cp.


Social Check DCs


Reynard Hayes, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears just a brown suit. With a patchy auburn beard and wild auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. A gifted student he started as a Detective, but he got bored and became a Stableman. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He would like to get married and retire; and a need for knowledge about a nearby landmark

Flaws: Secretive. Bonds: Enemies, Adventurer, Job, Has a crush. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Reynard Hayes, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)15 (+2) 12 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 600 sp.


Social Check DCs


Hubert Heiser, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. His hair is long and red with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He works hard and plays hard.

History: Hubert was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Athletic. Flaws: Depressed, Hedonist. Bonds: Family. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Hubert Heiser, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Freshwater pearl (6 gp). Lapis lazuli (6 gp). 1 Silver holy symbol. 1 Bullseye lantern. 1 Healer’s kit.


Social Check DCs

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