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Advanced [show]


Justin Hartford, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his left hand. He has styled his brown hair well, parting it to the left. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Justin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better kind of golem.

Motivation: Wishes to resurrect an old love.

Ideals: Artistic. Bonds: Rich, In love, Adventurer, Criminal record. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Justin Hartford, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)8 (-1) 18 (+4)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Star rose quartz (50 gp).


Social Check DCs


Shane Marleigh, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has no hair. He has a dull look in his gray eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a very good compulsive liar and kleptomaniac.

History: He comes from a rich northern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shane. He has built up a small fortune and can afford his own way.

Motivation: Seeks redemption.

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Shane Marleigh, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)15 (+2) 12 (+1)13 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Chad Spalding, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing colorful clothing, dressed as a Painter, marred by chocolates. His hair is chestnut and very short. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Chad lived on a farm with his mother, near the main road leading to a nearby town. In his 10th year, his parents were killed by a brigands raid, leaving Chad alone in the world. After a stint in an orphanage, he was adopted. By chance he met his brother recently and the two have been together since.

Motivation: Wants to open a new tavern; and a deep hatred of brigands

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Family, Enemies, Job. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Chad Spalding, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)16 (+3) 15 (+2)7 (-2)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gomory Shirley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fighting clothing, which leaves very little to the imagination. His brown hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and Gomory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Depressed. Bonds: Military. Occupation: Spy

Voice: Stutters

Attributes [hide]

Gomory Shirley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Arnold Gentry, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a simple black robe with brown stripes complete with hood. He has a hunchback. His silver hair is kept up in a ponytail inside a Stetson hat. He wears a mask on his face.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his mother.

History: Arnold hails from a village terrorized by giants. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Gentry, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 18 (+4)10 (+0)
Skills Insight +6, Investigation +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 18000 cp.


Social Check DCs

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