Cory Marlowe, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He is physically well-built. He keeps his auburn hair in a flapper bob. He has a dull look in his hazel eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Barrister in town.
History: Cory was raised in a hard working conservative environment. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Passionate. Bonds: Attractive, Job, Slave, Enemies. Occupation: Barrister
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. 1 Masterwork Common Melee.
Justin Thorpe, Male Human [Permalink]
Personal [hide]
Description: This man wears a green top hat and green clothes, and sports empty pouches on his belt. His blonde hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to make people angry or surprised. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the west. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and he has passion for adventuring and risk
Ideals: Professionalism. Flaws: Insane, Antagonistic, Insomniac. Bonds: Poor, Adventurer. Occupation: Architect
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Giant, Abyssal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Alexandre Beckwith, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. He has a long red beard with little hanging trinkets. He has a dull look in his amber eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Attractive, Criminal record. Occupation: Sellsword
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Eye agate (11 gp).
Conrad Kelsey, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his mother and his sister before him, after school he went straight into learning to become a Cook. He has drifted from career to career and currently works as a Cook.
Motivation: Someone believes him a fraud.
Flaws: Ugly, Disease. Bonds: Job, Enemies, Rich. Occupation: Cook
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Raymond Wellington, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tan leather gloves, a tan jacket, and tight pants. His white hair has been sun bleached extensively. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a xeno-phobe, disliking non-Humans.
History: He is a Doppelganger in disguise. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better kind of golem.
Motivation: A strong sense of loyalty to Human people.
Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 3000 sp.
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