Gomory Lincoln, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears many layers of old clothing at all times. His red hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a Fisher, his father struggled to pay the bills. Cursed with vampirism at a very young age, Gomory has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Justice, Optimist. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 10000 cp.
Trym Shipley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a rapier. He wears a broad hat to hide his balding. This gray eyed easterner is not easily forgotten.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Trym was raised in a hard working conservative environment. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur. Flaws: Disease, Fearful. Bonds: Adventurer, Job. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
Possessions: 1000 sp.
Cory Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His red hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Cory was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. Since then, he has sought to make the best of life.
Motivation: He would like to get married and retire; and to prove his worth to the world
Ideals: Optimist. Flaws: Emotional, Impulsive. Bonds: Job, Has a crush. Occupation: Locksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 5 (-3) | 11 (+0) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +6 / 1d10+4, Ranged -1 / 1d10-3, Grapple +4
Possessions: 400 gp. Banded agate (11 gp). Rose (20 gp). 1 Masterwork Common Ranged Weapon.
Lance Harrington, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin violet vertical stripes and brown pants. He has styled his auburn hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He has always had a great fascination with Human culture. He receives visions of the future at random moments
History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: A strong sense of loyalty to Human people; and expand his business
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Racist. Bonds: Job. Occupation: Jeweler
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 11 (+0) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 600 gp. 1 Minor magic item.
Roland Tindall, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his black hair up. His eyes are gray and he is always smoking a pipe.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.
History: He comes from a rich southern family. He has had some formal painting training, and achieved minor success. He now mingles about in high society.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Artistic. Flaws: Shy, Addict, Depressed. Bonds: Rich. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Rich purple corundum (500 gp). Blue quartz (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!
