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NPC Generator

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Advanced [show]


Tim Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of death on his torso. He keeps his long silver hair kept up in a rat tail. He wears large thick round spectacles.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is an amazing painter.

History: A powerful brothel owner made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Fearful. Bonds: Criminal record, Mentor, Adventurer. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Tim Middleton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Emerald (900 gp). Star ruby (900 gp). 1 Silver holy symbol. 1 Masterwork Thieves’ tools. 1 Hourglass.


Social Check DCs


Shane Soames, Male Human [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his shield, and he perpetually has his shield ready. His top hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence, Philantrophist. Flaws: Ugly. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Shane Soames, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Rich purple corundum (500 gp). Hematite (6 gp). 1 Half-Plate.


Social Check DCs


Guy Ramsay, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a simple brown robe with blue stripes complete with hood. He wears his golden hair up in a very large beehive style do. His blue eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He receives visions of the future at random moments

History: The child of a Barrister, who enjoyed hunting, Guy was taken on many hunting expeditions. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently he has begun working with bootleggers and crooks.

Motivation: To share knowledge with the world; and he feels that his past leaves him morally obligated to help

Ideals: Justice, Gifted, Logical. Bonds: Nature, Criminal record. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Guy Ramsay, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp. 1 Masterwork manacles. 1 Average lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Shane Wellington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in collared shirts and wears a proper scarf over his head. His brown hair is thinning but still full. His eyes are amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: He was born in the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better kind of golem.

Motivation: Expand his business; and he has passion for adventuring and risk

Bonds: Job, Adventurer, Immigrant, Mentor. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Shane Wellington, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp. 1 Masterwork Common Melee.


Social Check DCs


Chad Law, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered spear and tarnished ceremonial dagger as well. He has dyed his greying silver hair a little too much giving a sharp silver color. His hazel eyes peer out from beneath his feathered violet hat.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast forest. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Selfish. Bonds: Nature, Mentor. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Chad Law, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 700 sp. Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs

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