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NPC Generator

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Advanced [show]


Nicholas Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats, and carries monstrous two handed axes. His auburn hair is styled in orderly dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Roofer, his mother struggled to pay the bills. In his 17th year, his parents were killed by a goblins raid, leaving Nicholas alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Nicholas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To find somewhere to settle down; and he wants revenge against goblins

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Enemies, Poor. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nicholas Mitchell, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Sard (30 gp). Obsidian (7 gp). 1 Magnifying glass. 1 Climber’s kit. 1 Crowbar.


Social Check DCs


Lance Fawcett, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man tends to wear a large violet jacket. His chestnut hair is cut jaggedly and amateurishly. His amber eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.

Motivation: To prove his worth to the world; and a deep hatred of dire rats

Ideals: Athletic. Flaws: Mundane, Impulsive. Bonds: Attractive, Enemies, Family. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Lance Fawcett, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 100 gp. An abacus with copper, silver and gold markers (130 gp). 1 Minor magic item.


Social Check DCs


Charles Branson, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. His blonde hair is braided into rings. His blue eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast mountains. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Ugly, Disease. Bonds: Rich, Nature, Adventurer. Occupation: Doctor

Voice: Shortens vowels

Attributes [hide]

Charles Branson, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)12 (+1) 14 (+2)7 (-2)
Skills Persuasion +0
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. 1 Simple lock. 1 Bullseye lantern. 1 Masterwork Thieves’ tools.


Social Check DCs


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His left leg appears badly burned and disfigured. His long golden hair reaches down to his waist. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. Now he works as a painting tutor during his time off.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Logical, Artistic. Flaws: Ugly, Racist. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Charles Gentry, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. 1 Chain shirt.


Social Check DCs


Trey Harlow, Male Human [Permalink]

Personal [hide]

Description: A 5'2" southern man, he wears skinny pants and wears a blue and grey robe with the hood down. He has moderate length white hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Doctor, who enjoyed hunting, Trey was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Assassin. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Joker, Entrepeneur. Bonds: Job, Nature, Has a crush. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Trey Harlow, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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