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NPC Generator

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Advanced [show]


Tim Anderton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of longswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is kept up in a ponytail inside a small hat. He has a dull look in his gray eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He became a Sellsword soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Justice. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Tim Anderton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Conrad Chester, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a black tunic with green highlights, and long yellow pants that bunch up around his shoes. His whole body is exceptionally muscular. His golden hair is lengthy and is close to two feet long. His violet eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He would rather hide behind his crafts than deal with other people.

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and to get a good night's sleep

Ideals: Artistic. Flaws: Addict, Shy, PTSD. Bonds: Immigrant, Nature. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Conrad Chester, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Lewis Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze, and he perpetually has his bastard sword ready. His black hair is slicked back into a classic pompadour. His gray eyes peer out from beneath his small white hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Military, Mentor. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Lewis Lindsey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)13 (+1) 10 (+0)7 (-2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Alexandrite (900 gp). Aquamarine (900 gp). Star rose quartz (70 gp).


Social Check DCs


Theobald Harlan, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears his chestnut hair up. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. Theobald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of eastern immigrants he idolized his father. A freak accident while working with his Shipwright father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Family, Immigrant. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Theobald Harlan, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)16 (+3) 12 (+1)8 (-1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp.


Social Check DCs


Gomory Kenley, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His brown hair is drawn into a tight pony tail with a cross scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the south. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Brewer and was forced into it by his family; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Poor, Adventurer, Family. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Gomory Kenley, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Blue sapphire (900 gp). Red garnet (160 gp). 1 Minor magic item.


Social Check DCs

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