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NPC Generator

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Advanced [show]


Bertram Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Slave, Military. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Snowdon, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Silver holy symbol. 1 Silver holy symbol.


Social Check DCs


Henry Berkeley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, brown, dusty cloak. He wears his brown hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Marshal. He receives visions of the future at random moments

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He has set out to sabotage the competition.

Motivation: A deep hatred of drow; and someone believes him a fraud

Ideals: Gifted, Artistic. Bonds: Attractive, Job, Enemies. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Berkeley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)15 (+2) 7 (-2)5 (-3)
Skills Intimidation -1, Investigation +4
Senses Passive Perception 8
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp. 1 Backpack. 1 Average lock.


Social Check DCs


Lance Royston, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has styled his chestnut hair well, parting it to the left. He wears a mask on his face.

Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He's looking for his big break.

Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Mentor, Adventurer. Occupation: Assassin

Voice: American accent

Attributes [hide]

Lance Royston, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp. Red spinel (120 gp). Sard (50 gp). White pearl (120 gp).


Social Check DCs


Arnold Gladstone, Male Human [Permalink]

Personal [hide]

Description: He usually wears his violet robe and has his monstrous two handed axe always slung over his shoulder, and carries monstrous two handed axes. His red hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Attractive, Rich. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Arnold Gladstone, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kyle Royston, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly red, has prominent grey streaks. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Joker. Flaws: Disease. Bonds: Attractive, Job. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Royston, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)16 (+3) 13 (+1)7 (-2)
Skills Insight +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs

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