Thomas Bradly, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it
Flaws: Disease. Bonds: Rich, Adventurer, Nature, Slave. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Just what you see.
Reynard Winthrop, Male Human [Permalink]
Personal [hide]
Description: He wears just a blue suit. He has shaved his head bald. His green eyes dart from person to person to random spaces in the air.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He seems to be bored by most things; and he is terrified, and will act out of fear
Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Nature, Has a crush. Occupation: Barkeep
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Golden circlet with four aquamarines (1000 gp). 1 Masterwork Common Melee.
Dean Blyth, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by chocolates. His blonde hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is mildly Human supremacist, though he does not identify as such. He is an amazing painter.
History: The child of a Detective, who enjoyed hunting, Dean was taken on many hunting expeditions. His childhood dream was to be a Detective, but he was a colossal failure. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Nature, Job. Occupation: Laborer
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Reynard Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears dark leathers with embroidery. His white hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.
Motivation: Wants to work out more often; and revenge
Ideals: Athletic. Flaws: Insane. Bonds: Family, Mentor, Enemies. Occupation: Sailor
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Hematite (8 gp). Tourmaline (100 gp).
Reynard Kelsey, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair has been sun bleached extensively. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in a small forest village. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Roofer and was forced into it by his family.
Ideals: Disciplined. Flaws: Addict. Bonds: Family, Nature, Adventurer. Occupation: Roofer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3000 sp. A life-sized copper and silver statuette of a cockatrice. (40 gp). Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!
