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NPC Generator

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Advanced [show]


Ernest Budd, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a tight fitting black shirt and pants. He has wavy auburn hair. He has gleaming, smiling violet eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the west. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and to unite with his brother

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Family, Poor. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Ernest Budd, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 18 (+4)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 14
Languages Common, Draconic, Abyssal, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Drogo Kent, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man wears a weathered and beat up set of banded mail beneath an oversized grey coat. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gray eyes and a grey hat with a pastel feather.

Personality: This man loves writing and to teach people writing more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Criminal record. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Drogo Kent, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Golden yellow topaz (400 gp).


Social Check DCs


Guy Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.

History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist, Justice. Bonds: Attractive, Immigrant. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Guy Kimberley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)8 (-1) 10 (+0)7 (-2)
Skills Acrobatics +4, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Randal Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is golden and very short. He has several tiny jet earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Entrepeneur, Extrovert. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Randal Sharps, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 7 (-2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Rutherford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a tan suit. He has wavy white hair. His ears are large.

Personality: He is mildly Human supremacist, though he does not identify as such. He is harsh and unforgiving.

History: Sold as a small child to a necromancer, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered south to less war torn lands. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Racist, Antagonistic, PTSD. Bonds: Mentor. Occupation: Unemployed

Voice: Soothing and warm

Attributes [hide]

Gerard Rutherford, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)17 (+3) 12 (+1)11 (+0)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Brown-green garnet (150 gp).


Social Check DCs

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