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NPC Generator

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Advanced [show]


Hunter Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long red hair is drawn into a two foot long braid. His skin is flawless and his green eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He also has developed a complete distrust of the Baker profession.

History: Sold as a small child to a slaver, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Scribe. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new scribe responsibilities is difficult

Ideals: Artistic. Bonds: Poor, Attractive, Job, Mentor. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Hunter Snowdon, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Geoffrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a grey shirt with thin black vertical stripes and blue pants. He wears a colorful flower in his black hair. His blue eyes peer out from beneath his Stetson grey hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Geoffrey has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire.

Flaws: Disease. Bonds: Attractive, Nature, Has a crush, Mentor. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Geoffrey Mitchell, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Nicholas Kimberley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a brown shirt with thin grey vertical stripes and red pants. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Nicholas hails from a village terrorized by giants. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants

Ideals: Entrepeneur. Flaws: Ugly, Shy, Fearful. Bonds: Enemies. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Nicholas Kimberley, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)12 (+1) 7 (-2)17 (+3)
Skills Athletics +3, Nature +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


William Davenport, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His right hand appears badly burned and disfigured. His red hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Gifted, Justice. Flaws: Emotional. Bonds: Rich, Family. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

William Davenport, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)14 (+2) 8 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (100 gp). 1 Climber’s kit. 1 Good lock.


Social Check DCs


Don Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His hair is long and brown with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. His green eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. He worked as a nervous Adventurer and found it very stressful. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Passionate. Bonds: Military, Job, Nature. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Don Thorpe, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)10 (+0) 10 (+0)15 (+2)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Coral (100 gp). Chalcedony (20 gp). Tiger eye turquoise (14 gp).


Social Check DCs

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