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NPC Generator

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Advanced [show]


Theodoric Cotton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His long black hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west his family was never financially stable. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Philantrophist. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Theodoric Cotton, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Simon Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. He has a very tight haircut. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of southern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He has dedicated himself to building a better village for his children.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Flaws: Ugly, Insomniac. Bonds: Adventurer, Immigrant. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Simon Walcott, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 11 (+0)9 (-1)
Skills Athletics +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Breastplate. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Henry Perry, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a yellow suit. His head has been shaved. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He would rather hide behind his crafts than deal with other people.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He has never given up on his music dream.

Motivation: To find somewhere to settle down; and a strong sense of loyalty to human people

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Henry Perry, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 9 (-1)8 (-1)
Skills Athletics +3, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Theodoric Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and yellow robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Cynical, Antagonistic. Bonds: Attractive. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Theodoric Brixton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Odo Rodney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His black hair is styled in orderly dreadlocks. His fierce blue eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: He was born to a criminal king-pin and mafia family Odo was born on a far western mountains where he grew up under the tutelage of his father, an expert Jeweler. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Odo Rodney, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 8 (-1)17 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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