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NPC Generator

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Advanced [show]


Bernard Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his chestnut hair up. His green eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His job bores him to no end. He has decided to make it more interesting.

History: He was born at the edge of vast island. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic. Flaws: Depressed. Bonds: Adventurer, Criminal record, Nature. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Bernard Quinton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Reynard Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a tan and brown robe with the hood down. His golden hair is lengthy and is close to two feet long. His skin is flawless and his amber eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Unemployed for hire.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Reynard Carlisle, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A necklace of small pink pearls (1000 gp). 1 Chain shirt. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Godfrey Berkeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. His eyes are violet and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy and tries to find solutions quickly.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Lazy. Bonds: Rich, Criminal record. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Godfrey Berkeley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Don Ryland, Male Human [Permalink]

Personal [hide]

Description: This northern man wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His clothes are grease stained in places. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and he is always smoking a pipe.

Personality: He has always had a great fascination with Human culture. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Don was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical, Persistence. Flaws: Racist. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Don Ryland, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Bloodstone (50 gp). Banded agate (16 gp).


Social Check DCs


Charles Shelly, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He sports a flattop hair cut. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 6 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Adventurer, Debt. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Charles Shelly, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 12 (+1)17 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. Freshwater pearl (4 gp).


Social Check DCs

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