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Advanced [show]


Kody Darby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His hair is short and red. He is very pretty but has cold, dead eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Kody was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Bricklayer soon after.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Kody Darby, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)7 (-2) 9 (-1)11 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Gomory Kent, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His hair, while still mostly white, has prominent grey streaks. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Mason profession.

History: Gomory hails from a village terrorized by illithids. A few years later when the north was not economically sound they moved to his current location. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Ugly, Shy. Bonds: Job, Enemies, Immigrant. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Gomory Kent, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills History +4, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


William Westbrook, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears skinny pants and wears a tan and pastel robe with the hood down. He has dyed his greying silver hair a little too much giving a sharp silver color. His violet eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 10th year, his parents were killed by a orcs raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

William Westbrook, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 13 (+1)18 (+4)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ernest Clayden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his ceremonial dagger. His hair is short and auburn. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful wizard made him what he is. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Emotional, Fearful. Bonds: Mentor. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Ernest Clayden, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +1, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Peter Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting tan shirt and pants. His chestnut hair is cut jaggedly and amateurishly. His green eyes dart from person to person to random spaces in the air.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: Human compassion; and many gnolls want him driven away

Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Enemies, Job. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Peter Hallewell, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)16 (+3) 9 (-1)18 (+4)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 9
Languages Common, Elven, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 pp.


Social Check DCs

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