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NPC Generator

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Advanced [show]


Richard Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a tan poncho over his likewise colored trousers and shirt. His golden hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Richard was born the youngest of three triplets. He worked as a nervous Sailor and found it very stressful. He has worked as a Sailor like his mother before him.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a sailor and was forced into it by his family

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Richard Stanley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)17 (+3) 6 (-2)13 (+1)
Skills Perception +0, Performance +3
Senses Passive Perception 13
Languages Common, Aquan, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Banded mail. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Bertram Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.

History: Born in the west to a Doctor, Bertram learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Doctor.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Flaws: Addict. Bonds: Guardian, Job, Slave, Adventurer. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Lancaster, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 18 (+4)9 (-1) 14 (+2)9 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Heward Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a red and grey handkerchief worn on his left side. He has a penchant for wearing a ring with an oversized amber on his left hand. He has a very tight haircut. His eyes are likewise brown. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends.

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Rich, Attractive, Adventurer. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Heward Fidget, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)17 (+3) 12 (+1)14 (+2)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Randal Lester, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He has styled his auburn hair well, parting it to the left. This gray eyed northerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Randal was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Banker.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Randal Lester, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 7 (-2)9 (-1) 8 (-1)9 (-1)
Skills Arcana +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (100 gp). Solid gold idol (600 gp).


Social Check DCs


Wymar Gyula, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized violet coat. His hair is long and auburn with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. His thin eyebrows rest above his beady gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: Wymar hails from a village terrorized by goblins. In his 18th year, his parents were killed by a goblins raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and revenge

Flaws: Ugly, Disease, Addict. Bonds: Enemies. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Wymar Gyula, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)7 (-2) 11 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 pp. Jasper (30 gp).


Social Check DCs

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