Tim Chatham, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. He is portly but not overly obese. His auburn hair is styled in orderly dreadlocks. His brown eyes are slightly larger than normal.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gifted from a young age, Tim studied abroad. He was an apprentice working in his mother's forge. He now mingles about in high society.
Motivation: To reunite with his old friends; and wants to open a new tavern
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Assassin
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Percival Clifford, Male Human [Permalink]
Personal [hide]
Description: He wears just a blue suit. He has a slight overbite and is overall scrawny. His long white hair reaches down to his waist. His brown eyes dart from person to person.
Personality: He acts crazy and hedonistic. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: Nothing but the best is good enough for him; and further expansion of business
Ideals: Impeccable. Flaws: Hedonist. Bonds: In love, Nature, Job. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp. Obsidian (11 gp). 4 Thunderstones. 4 Smokesticks. 4 Tanglefoot bags.
Charles Cason, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by chocolates. He has moderate length red hair. His eyes are hazel and catlike.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Further he is a bit of a stoner and is frequently out of it.
History: The child of a Marshal, who enjoyed hunting, Charles was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Addict. Bonds: Nature. Occupation: Fortune-teller
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Thomas Sutherland, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears professional attire. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His parents moved while he was still in utero so he is the first generation to be born here. Thomas was born on a far northern desert where he grew up under the tutelage of his father, an expert Bather. He left for the north, certain he would find work there.
Motivation: A strong sense of loyalty to Human people.
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Bather
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 600 sp.
Diggory Gracey, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a small hat to hide his balding. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Diggory will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He is a Maurezhi in disguise. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Laborer and occasionally as a mercenary.
Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new laborer responsibilities is difficult
Ideals: Extrovert. Flaws: Shy, Fearful. Bonds: Adventurer, Job. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!