Gerard Hayley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he usually wears his blue robe and has his lance always slung over his shoulder, and is pretty ugly. His hair is red and curly. His eyes are a pleasant brown.
Personality: Gerard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered writing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Disciplined, Artistic. Flaws: Ugly, Shy, Mundane. Occupation: Bounty Hunter
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 700 sp.
Manfred Alton, Male Human [Permalink]
Personal [hide]
Description: He wears a violet vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his violet boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He is bald on top and has large auburn tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.
Personality: He is calm most of the time but flees social interaction. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Manfred was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Manfred decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and money/treasure
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Performer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 700 sp.
Henry Camden, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. His red hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has always had a great fascination with Human culture. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Blacksmith for hire.
Motivation: Wants to open a new tavern; and to be a tailor again
Ideals: Gifted. Flaws: Insane, Racist. Bonds: Job, Slave. Occupation: Blacksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 1300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Hubert Merton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of swords on his belt, each one with a aquamarine on the hilt. His blonde hair is singed and shortened. His amber eyes lackadaisically let the world flow into them.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion
Ideals: Entrepeneur, Fighting, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Mayor
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Carnelian (30 gp). Rhodochrosite (14 gp). Aquamarine (800 gp). 1 Bullseye lantern. 1 Good lock. 1 Spyglass.
Wymar Quinton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. He has a auburn handlebar mustache and slicked back auburn hair. He has a dull look in his gray eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Wymar was born the youngest of three triplets. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to raise his children well.
Ideals: Athletic. Flaws: Shy. Bonds: Immigrant, Family, Slave. Occupation: Glassblower
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Druidic, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp.
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