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NPC Generator

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Advanced [show]


Don Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His half smiles and green eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He's since become an addict/alcoholic.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Rich, Adventurer. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Don Rylan, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 6 (-2)15 (+2)
Skills Nature +4
Senses Passive Perception 8
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alexandre Tenley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries sickles. He has a small bristly mustache and wavy auburn hair. His gray eyes peer out from beneath his deerstalker grey hat.

Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born in the west to a Ploughman, Alexandre learned a great deal about his father's area of expertise. His childhood dream was to be a Mayor, but he was a colossal failure. He has never given up on his singing dream.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and expand his business

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Alexandre Tenley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Azurite (15 gp). Aquamarine (200 gp). Onyx (70 gp).


Social Check DCs


Randal Soames, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears black trousers with tan and pastel striped suspenders. He wears various colorful collared shirts. His hair, while still mostly auburn, has prominent grey streaks. His eyes are blue and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Randal hails from a village terrorized by goblins. He was an apprentice working in his father's forge. He has achieved small success as a Seamstress.

Motivation: His religion dominates his actions; and many goblins want him driven away

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Seamstress

Voice: Irish accent

Attributes [hide]

Randal Soames, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Balimaar Berkeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Balimaar was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Balimaar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Marry his sister to traveling adventurers; and he has money and likes to spend it

Ideals: Disciplined. Bonds: Rich, Attractive, Family, Criminal record. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Berkeley, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Athletics +0, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Anselm Camden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His hair is silver and very short. His blue eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Nothing but the best is good enough for him; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Gifted, Athletic, Impeccable. Bonds: Criminal record. Occupation: Spy

Voice: American accent

Attributes [hide]

Anselm Camden, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs

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