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NPC Generator

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Advanced [show]


Clerebold Hackney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. He keeps his white hair in a flapper bob. His green eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the north. He also has developed a complete distrust of the Painter profession.

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a beggar and was forced into it by his family

Ideals: Pacifist, Gifted. Bonds: Rich, Job, Family. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Clerebold Hackney, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 12
Languages Common, Orc, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. White pearl (100 gp). Deep green spinel (100 gp).


Social Check DCs


William Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and black handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He wears his chestnut hair up in a very large beehive style do. His hazel unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. William's mother didn't care for him much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Disease, Antagonistic, Shy, Racist. Bonds: Poor. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

William Sherwood, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)10 (+0) 17 (+3)10 (+0)
Skills Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Dustin Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a white and grey robe with the hood down. He has a white handlebar mustache and slicked back white hair. This violet eyed southerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.

History: He was born in the south, but his parents moved at a very young age to the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Dustin Brownrigg, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp. Tourmaline (130 gp). 1 Minor magic item.


Social Check DCs


Henry Graham, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has gray eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To prove his worth to the world.

Flaws: Secretive, Impulsive, Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Henry Graham, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Deep green spinel (50 gp). Brown-green garnet (50 gp). Pink pearl (50 gp).


Social Check DCs


Percival Springfield, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a black collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Many goblins want him driven away; and he desires power and/or immortality

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Percival Springfield, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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