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Advanced [show]


Randal Deighton, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy tan pantaloons and a white scarf. He is muscular with a powerful set of arms. His golden hair is long and unkept. His eyes are green and catlike.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. He has never given up on his music dream.

Motivation: He seems to be bored by most things; and he is content

Ideals: Artistic, Justice. Flaws: Ugly, Mundane, PTSD. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Randal Deighton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Silk rope. 1 Masterwork manacles.


Social Check DCs


Godfrey Altham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He seems to be bored by most things; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Rich, Family, Nature. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Godfrey Altham, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 14000 sp. Brass mug with jade inlays (400 gp).


Social Check DCs


Anthony Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is cut short. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Anthony was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently the stress of being a Miner has made it difficult for him to sleep.

Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down

Ideals: Opinionated. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Anthony Windsor, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 18000 cp. Rhodochrosite (4 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Arnold Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Fortune-teller. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is heavily combed to the right. His violet eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Ideals: Optimist. Bonds: Job, Attractive, Adventurer. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Arnold Wordsworth, Male Human Fighter 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 11 (+0)7 (-2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Harley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He wears a small hat to cover his moderate length auburn hair. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Rich, Religious, Enemies. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Odo Harley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10000 cp.


Social Check DCs

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