Henry Ramsay, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a long, black cloak. He keeps his long silver hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is harsh and unforgiving.
History: Born in the south to a Miller, Henry learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.
Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg
Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Miller
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 7 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp. 1 Half-Plate. 1 Breastplate.
Patrick Livingstone, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case, and his gloved hand is found clutching a whip. He sports a long black beard, and similarly colored long hair. He has a dull look in his blue eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful necromancer made him what he is. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Wants to work out more often; and revenge
Ideals: Optimist, Athletic. Bonds: Enemies, Mentor, Rich. Occupation: Glassblower
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2400 sp. 1 Masterwork Uncommon Weapon.
Theodoric Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. He keeps his long auburn hair kept up in a rat tail. This amber eyed northerner is not easily forgotten.
Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Ideals: Impeccable. Flaws: Insane. Bonds: Military, Rich, Family. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 43000 sp.
Aldous Acton, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. He has moderate length silver hair. He wears a mask on his face.
Personality: He has always had a great fascination with Human culture. He would rather hide behind his crafts than deal with other people.
History: He was born in the east, but his parents moved at a very young age to the west. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Artistic. Flaws: Racist, Shy. Bonds: Immigrant. Occupation: Shipwright
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 1 Minor magic item.
Shane Haley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blonde and curly. He has a tattooed face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Shane was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Cook
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Rich purple corundum (900 gp).
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