Hubert Blythe, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a white handlebar mustache and slicked back white hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Hubert was born in the south. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Bowyer. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hubert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Many gnolls want him driven away; and someone believes him a fraud
Ideals: Persistence. Flaws: Ugly, Terse. Bonds: Enemies, Job. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Freshwater pearl (9 gp). Rhodochrosite (9 gp).
Godfrey Abram, Male Human [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his scimitar always slung over his shoulder. He has a moderate pudge and is not very fit. His hair is short and red. He has hazel eyes.
Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Insane. Bonds: In love. Occupation: Gardener
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 600 sp. 1 Masterwork Common Melee.
Thomas Rylan, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a robe, a symbol of the four houses of cards around his neck, and a dagger on his belt, marred by sweets. He has a long chestnut beard with little hanging trinkets. He has brown eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Thomas took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To find somewhere to settle down.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Mundane. Occupation: Tanner
Voice: French accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 8 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Shane Allerton, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a yellow and green robe with the hood down. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. He has chestnut hair. He has hazel eyes.
Personality: Confrontational and typically high on some drug or another. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Detective for hire.
Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Addict, Mundane, Fearful. Bonds: Job. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Gerard Clifton, Male Human [Permalink]
Personal [hide]
Description: He wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He is portly but not overly obese. His black hair is thinning but still full. His blue eyes lackadaisically let the world flow into them.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.
History: He was born to a criminal king-pin and mafia family In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently gotten a pet goose that steals things from people.
Motivation: Expand his business; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Criminal record, Job. Occupation: Shipwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 8000 cp.
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