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NPC Generator

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Advanced [show]


Miles Garrick, Male Human [Permalink]

Personal [hide]

Description: This southern man prefers to wear grey pants and tee shirts. His clothes are grease stained in places. He has a small bristly mustache and wavy red hair. His eyes are likewise hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Architect, but he got bored and became a Server. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Disease. Bonds: Poor, Immigrant, Job. Occupation: Server

Voice: Forgets to breathe while speaking

Attributes [hide]

Miles Garrick, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Henry Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. He has violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Miner, who enjoyed hunting, Henry was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Nature, Rich. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Henry Kinsley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 10
Languages Common, Draconic, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Odo Lindsay, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a long black beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the west to a Servant, Odo learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Optimist. Flaws: Selfish. Bonds: In love, Job. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Odo Lindsay, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +0, Animal Handling +3
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3

Possessions: 60 pp. 1 Antitoxin.


Social Check DCs


Gomory Ashton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple grey robe with blue stripes complete with hood. He wears his red hair up. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Mortician business at a young age. He was taken from his home at a very young age. He now owns his own business.

Motivation: Money/treasure; and to be a priest again

Flaws: Ugly, Antagonistic. Bonds: Job, Slave, Rich. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Gomory Ashton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Halfling, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Wymar Bradley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His hair is long and silver with streaks of auburn, and is pulled back with small pastel clips. His beard is auburn, braided, and well cared for. His gray eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Wymar took refuge in the old dungeon and found the beat up sword and armor he uses now. He used his abilities to travel the world and help people.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Nature, Debt. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Wymar Bradley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Athletics +6, Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs

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