Alex Coombs, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has styled his brown hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.
History: Alex was raised in a hard working conservative environment. He has had some formal painting training, and achieved minor success. He became a Carpenter soon after.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Carpenter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 7 (-2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4
Possessions: Just what you see.
Diggory Stanley, Male Human [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is short and blonde. He has a dull look in his amber eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.
History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Diggory and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and wants to open a new tavern
Flaws: Impulsive, Antagonistic. Bonds: Rich, Nature, Slave, Job. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 14000 cp. 1 Masterwork Uncommon Weapon.
Alexandre Clapham, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He is an epitome of beauty. His hair is red and very short. His green eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Alexandre embodies much of what other species detest in the Humans. He has a small toy that he constantly fidgets with.
History: Alexandre was born the youngest of three triplets. Through the years after Alexandre was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Alexandre's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Antagonistic, Addict. Bonds: Attractive, Family. Occupation: Barrister
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 9 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 6 (-2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. Emerald (700 gp).
Peter Mitchell, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. He is bald on top and has large black tufts of hair around his ears. His brown eyes have a joyful gleam in them most of the time.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Bookbinder job and began his own company from there.
Motivation: He is unsatisfied with his job; and to be a brewer again
Ideals: Fighting, Justice, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bookbinder
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Ignan, Gnoll, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 37000 sp.
Solomon Ashton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear black pants and tee shirts. With a patchy red beard and wild red hair. His eyes are hazel and beady.
Personality: Aggressive, abrasive, and angry, Solomon embodies much of what other species detest in the Humans. As long as the job gets done he does not care how it got done.
History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp.
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