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Advanced [show]


Gerald Elton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a lot of dark rich colors, with gold accents. He has dyed his greying red hair a little too much giving a sharp red color. His face is covered beneath a completely black helmet.

Personality: This man loves singing and to teach people singing more than just about anything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his singing dream.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic. Bonds: Attractive, Religious, Mentor. Occupation: Body Guard

Voice: Slurs words

Attributes [hide]

Gerald Elton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 8 (-1)17 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1100 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved bone or ivory statuette (50 gp).


Social Check DCs


Trym Garfield, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He carries a battered glaive and tarnished bow as well. His long brown hair reaches down to his waist. His violet unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Bookbinder, his mother struggled to pay the bills. Cursed with unlife at a very young age, Trym has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Disease, Impulsive. Bonds: Poor. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Trym Garfield, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)17 (+3) 9 (-1)15 (+2)
Skills History +5, Stealth +1
Senses Passive Perception 9
Languages Common, Giant, Abyssal, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Ernest Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with top hat, and sports empty pouches on his belt. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Eccentric and domineering, Ernest will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and he is content

Ideals: Extrovert, Logical. Flaws: Mundane. Bonds: Nature, Immigrant. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Ernest Thorpe, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)14 (+2) 17 (+3)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Arnold Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He usually wears his black robe and has his bow always slung over his shoulder. He has a hunchback. He has a long auburn beard with little hanging trinkets. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Arnold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A powerful necromancer made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Family, Mentor. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Arnold Thorpe, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)8 (-1) 9 (-1)13 (+1)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black armored body suit, with a simple white line shooting up and back down. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of northern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Hedonist, Ugly. Bonds: Immigrant. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Jocelyn Astley, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)14 (+2) 15 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp. Chalcedony (80 gp). Golden pearl (50 gp). Freshwater pearl (16 gp). 1 Everburning torch. 4 Acid flasks. 1 Alchemist’s fire.


Social Check DCs

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