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NPC Generator

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Advanced [show]


Chad Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses in collared shirts and wears a proper scarf over his head. His hair is golden and curly. This hazel eyed southerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the south. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Pacifist, Optimist, Gifted. Bonds: Slave, Religious. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Chad Tinley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Athletics +6, Stealth +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Alexandrite (400 gp). Blue star sapphire (400 gp). 1 Banded mail. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Norman Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries monstrous two handed axes. His silver hair is unkempt and raggedy. His hazel eyes peer out from beneath his small blue hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born to a Spice Merchant, his father struggled to pay the bills. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Hayhurst, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)18 (+4) 11 (+0)9 (-1)
Skills Arcana +6, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Stanton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light brown in addition to tight pants. He sports a flattop hair cut. His skin is flawless and his green eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he desires power and/or immortality

Ideals: Athletic, Fighting. Flaws: Greedy. Bonds: Attractive, Religious, Adventurer. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Clerebold Stanton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


William Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright red hair and a scraggly beard. He has gleaming, smiling gray eyes.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He now owns his own business.

Motivation: He's attracted to the PC; and balancing his hectic life and new mercenary responsibilities is difficult

Flaws: Shy, Mundane. Bonds: Job, Has a crush. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

William Blakeley, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)14 (+2) 10 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Arnold Wentworth, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears just a brown suit. He has no hair. His eyes are amber and catlike.

Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Arnold Wentworth, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. Blue quartz (11 gp). Iolite (80 gp). Onyx (80 gp). 1 Minor magic item.


Social Check DCs

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