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NPC Generator

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Advanced [show]


Guy Weston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright white suits and hats. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Tanner. He works hard and plays hard.

History: He was born to loving parents in a slum to the south. He helped his father out around the business and became quite the natural. Recently the stress of being a Tanner has made it difficult for him to sleep.

Motivation: Expand his business; and a strong sense of loyalty to human people

Flaws: Hedonist, Insomniac, Racist. Bonds: Job, Poor. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Guy Weston, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Athletics +2, History +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 15000 cp. 3 Tanglefoot bags.


Social Check DCs


Rolf Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a simple white robe with black stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Entrepeneur, Gifted. Bonds: Slave, Adventurer. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Rolf Berkeley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 50 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)15 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Druidic, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Magnifying glass.


Social Check DCs


Raymond Axton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear red tank tops with black pants. His silver hair is still thick. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by illithids. Raymond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Engraver

Voice: German accent

Attributes [hide]

Raymond Axton, Male Human Fighter 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Deception +5, Stealth +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Don Cromwell, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His left leg appears badly burned and disfigured. He has blonde hair. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: Sold as a small child to a slaver, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now spends his time doing works of charity.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Mentor, Family. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Don Cromwell, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)13 (+1) 16 (+3)17 (+3)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 20 pp. Alexandrite (300 gp). Zircon (60 gp). Black pearl (300 gp).


Social Check DCs


Drogo Reed, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He sports a long auburn beard, and similarly colored long hair. He has gleaming, smiling amber eyes.

Personality: He can speak with the recently deceased. He takes great joy in being the best Navigator in town.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Navigator.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Mentor. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Drogo Reed, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)16 (+3) 6 (-2)18 (+4)
Skills Insight +0, Performance +6
Senses Passive Perception 8
Languages Common, Auran, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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