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NPC Generator

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Advanced [show]


Gerald Denholm, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his tan robe and has his spear always slung over his shoulder. His hair is greying and his face has many wrinkles. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the north. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Addict, Depressed. Bonds: Family, Poor. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Gerald Denholm, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp. Star rose quartz (70 gp). Golden pearl (150 gp).


Social Check DCs


Ralf Easton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is renowned for his bright grey suits and hats. His hair is white, silky, and of moderate length. His green unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Doctor, who enjoyed hunting, Ralf was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Ralf Easton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 3 Thunderstones.


Social Check DCs


Miles Watson, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing green shirts, loose pants, and blazers most of the time. His red hair is smooth and relatively long. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He has all his life been fascinated with poetry.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Disciplined, Artistic. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Miles Watson, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)5 (-3) 14 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Adam Conway, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears yellow trousers with black and white striped suspenders. He wears various colorful collared shirts. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Adam lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Regain custody of his son; and doesn't want to be a weaver and was forced into it by his family

Flaws: Insane. Bonds: Job, Criminal record, Family, Slave. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Adam Conway, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)17 (+3) 11 (+0)16 (+3)
Skills Athletics +5, Religion +5
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Roger Kinsley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His hair is chestnut and curly. His amber eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Roger has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and doesn't want to be a marshal and was forced into it by his family

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Marshal

Voice: French accent

Attributes [hide]

Roger Kinsley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)5 (-3) 16 (+3)11 (+0)
Skills History -1, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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