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Advanced [show]


Justin Kimberly, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His hair is cut close to his head. His gray eyes peer out from beneath his small black hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was raised by priests from a young age. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by orcs. Justin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Joker. Bonds: Enemies, Religious, Mentor. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Justin Kimberly, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)5 (-3) 16 (+3)12 (+1)
Skills Intimidation +3, Nature -1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Nicholas Home, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is white and curly. He has several tiny opal earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses divination through singing.

History: He was born into a rich family. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is compelled to act according to his religious beliefs; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Bonds: Rich, Family, Criminal record, Religious. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Nicholas Home, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Percival Rodney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a red poncho over his likewise colored trousers and shirt. With bright golden hair and a scraggly beard. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot resist a sob story and will often dote over anyone who has one.

History: Percival hails from a village terrorized by brigands. He moved out east to avoid the crime he committed. He now spends his time doing works of charity.

Motivation: He wants revenge against brigands; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies, Criminal record. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Percival Rodney, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Astley, Male Human [Permalink]

Personal [hide]

Description: He wears yellow trousers with green and pastel striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a colorful flower in his golden hair. His eyes are violet and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trey lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Optimist, Fighting. Bonds: Attractive, Family, Immigrant. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Trey Astley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Rolf Denholm, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean violet cloak covering his clean studded leather. His chestnut hair is cut short. His blue eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Rolf was born on a far western forest where he grew up under the tutelage of his father, an expert Stylist. He left for the west, certain he would find work there.

Motivation: To unite with his sister.

Ideals: Opinionated, Justice. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Rolf Denholm, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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