Drogo Wallace, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats. He carries with him a set of hand crossbows on his belt, each one with a topaz on the hilt. He wears his hair in dreadlocks. He is baby faced.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.
History: Drogo was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends
Ideals: Fighting. Flaws: Sensitive. Bonds: Has a crush, Family, Adventurer, Job. Occupation: Barrister
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Carnelian (40 gp).
Trym Dalton, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is still thick. This violet eyed northerner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Disciplined. Bonds: Family, Mentor, Military. Occupation: Shipwright
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3000 sp.
Everard Clare, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this northern man wears a yellow collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has wavy white hair. His eyes are a pleasant blue.
Personality: He never swears and excessively uses polite adverbs when speaking. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Criminal record, Poor. Occupation: Dyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 800 sp. Deep blue spinel (200 gp).
Adelard Addington, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a yellow cloak and cross-gartered blue stockings. His auburn hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady brown eyes.
Personality: Calm and collected, he is a well trained Priest. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Priest job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Slave. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 3000 sp. Malachite (5 gp). 1 Masterwork Common Melee.
Thomas Emsworth, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a brown tunic with black highlights, and long green pants that bunch up around his shoes. He is an epitome of beauty. He has chestnut hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He is very quiet and rarely speaks above a whisper. He has all his life been fascinated with dancing.
History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he has decided he is irredeemable
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature, Criminal record, Job. Occupation: Weaver
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1900 sp.
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