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Advanced [show]


Richard Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries quarterstaffs. His head has been shaved. His fierce amber eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and he seems to be bored by most things

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: In love. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Richard Chatham, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)19 (+4) 14 (+2)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Dwarven, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trym Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright white suits and hats. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trym took refuge in the old dungeon and found the beat up glaive and armor he uses now. He has achieved small success as a Seamstress.

Motivation: To end his boredom; and to be a map maker again

Flaws: Ugly, Antagonistic, Disease, Mundane. Bonds: Job, Nature. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Trym Wordsworth, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 3 (-4)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerard Perry, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. He wears his blonde hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Gerard has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Flaws: Shy, Antagonistic, Disease. Bonds: Attractive. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Gerard Perry, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Trym Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a shield. His moppish black hair is in a traditional bowl cut. He has a dull look in his blue eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He works hard and plays hard.

History: Born in the east his family was never financially stable. Cursed with lycanthropy at a very young age, Trym has worked very hard to control his curse. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Disciplined. Flaws: Hedonist, Disease. Bonds: Poor, Nature, Adventurer. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Trym Hayhurst, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 9 (-1)7 (-2)
Skills Persuasion +0, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Red-brown spinel (110 gp). Brown-green garnet (110 gp). 2 Alchemist’s fire.


Social Check DCs


Alexandre Yorke, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. His hair is blonde, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also hits on women, regardless of circumstances.

History: He was born in a small island village. Alexandre liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Herbalist again.

Bonds: In love, Attractive, Job, Has a crush, Nature. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Alexandre Yorke, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)13 (+1) 14 (+2)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Alexandrite (800 gp). Eye agate (7 gp). Onyx (20 gp). 1 Minor magic item.


Social Check DCs

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