Percival Norton, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his greatsword ready. His hair is golden and curly. He wears crescent spectacles with a black brim.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Sold as a small child to a necromancer, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Bonds: Job, Immigrant, Mentor. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2700 sp.
Gomory Alby, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple black robe with brown stripes complete with hood. He sports a long auburn beard, and similarly colored long hair. His eyes, though not visible through his cowl, are amber.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.
History: When he was but 6 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He got away from his former life and has fallen to alcoholism.
Motivation: Someone believes him a fraud; and expand his business
Flaws: Depressed, Addict. Bonds: Immigrant, Job, Enemies. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 19 (+4) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Ignan, Giant, Sylvan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: Lapis lazuli (8 gp). Onyx (30 gp).
Diggory Rylan, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. With bright black hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the east, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things
Ideals: Opinionated, Philantrophist, Fighting. Bonds: Attractive, Immigrant. Occupation: Ruler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 600 gp. Chrysoberyl (150 gp).
Reynard Badger, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a pastel cloak and cross-gartered red stockings. He has chestnut hair. His eyes are hazel and catlike.
Personality: Reynard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Barber father left him crippled. He's since become an addict/alcoholic.
Motivation: Expand his business; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Disease, Addict. Bonds: Job. Occupation: Weaver
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 7000 cp. 1 Half-Plate. 1 Half-Plate.
Kyle Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man very much looks the part of a Herbalist. He keeps his white hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is harsh and unforgiving.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: Expand his business; and sabotage a competitor
Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Herbalist
Voice: French accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
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