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NPC Generator

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Advanced [show]


Peter Weston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple black robe with brown stripes complete with hood. He has styled his red hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Detective business at a young age. He moved from fad to fad and when he turned 15 he discovered dancing. By chance he met his sister recently and the two have been together since.

Motivation: Wants to work out more often; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Athletic, Joker, Artistic. Bonds: Family, Job. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Peter Weston, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)13 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Athletics +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Don Badger, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tattered old clothes. He has shaved his head bald. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Don was born the youngest of three triplets. Like his father and his sister before him, after school he went straight into learning to become a Spy. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult.

Ideals: Logical, Justice. Flaws: Ugly. Bonds: Job, Family. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Don Badger, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Theobald Stafford, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His white hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out east to avoid the crime he committed. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and he is a bit of a kleptomaniac

Bonds: Attractive, Immigrant, Criminal record, Family. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Theobald Stafford, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Manfred Lancaster, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting pastel shirt and pants. He keeps his blonde hair in a flapper bob. His blue eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He misses his home and complains about the freezing weather, even in summer.

History: Manfred hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the north; and to be a marshal again

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Enemies, Job. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Manfred Lancaster, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp.


Social Check DCs


Kyle Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple brown line shooting up and back down, and he perpetually has his glaive ready. His blonde hair is slicked back into a classic pompadour. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.

History: He was born in the east. He moved from fad to fad and when he turned 15 he discovered writing. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Kyle Winterbourne, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. White pearl (140 gp). Obsidian (4 gp). Deep blue spinel (800 gp). 1 Minor magic item.


Social Check DCs

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