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Advanced [show]


Lance Stafford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. His hair is long and chestnut with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. This blue eyed easterner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Lance reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better trade route.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Gifted. Bonds: Religious, Military, Adventurer, Enemies. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Stafford, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 4 Thunderstones. 2 Alchemist’s fire. 2 Alchemist’s fire.


Social Check DCs


Nicholas Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times. He carries a battered crossbow and tarnished club as well. His golden hair is braided into rings. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Crown-heir soon after.

Motivation: Further expansion of business.

Ideals: Fighting, Professionalism. Bonds: Job, Religious. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Nicholas Charlton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)18 (+4) 15 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Auran, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


John Altham, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long brown beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He has all his life been fascinated with poetry.

History: John hails from a village terrorized by brigands. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Navigator job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Enemies, Job. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

John Altham, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hubert Dalton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of sickles, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Glassblower mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Sensitive, Disease. Bonds: Attractive. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Hubert Dalton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp. Onyx (70 gp). Aquamarine (500 gp). Rock crystal (70 gp).


Social Check DCs


Gunter Everly, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a brown armored body suit, with a simple grey line shooting up and back down. His skin is also unnaturally pale. His hair, while still mostly auburn, has prominent grey streaks. This hazel eyed westerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Gunter Everly, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp.


Social Check DCs

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