Arnold Stratford, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in an above average manner. His tied-back hair is white. He has a dull look in his hazel eyes.
Personality: He has always had a great fascination with Human culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a plains tribe. His family was turned out during the war. He and his family wandered south to less war torn lands. After a long history of fighting, Arnold and his spouse have recently divorced.
Motivation: Human compassion; and he's repulsed by the pc
Flaws: Racist, Antagonistic, PTSD. Bonds: Attractive, Nature. Occupation: Server
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Solomon Brandon, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male sports grey clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. He keeps his auburn hair in a pixie cut. He wears an eyepatch.
Personality: He never swears and excessively uses polite adverbs when speaking. He uses divination through singing.
History: He was raised in a forest tribe. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Spy
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Star rose quartz (30 gp). Golden yellow topaz (200 gp). 1 Masterwork Common Melee.
Dean Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and grey robe with the hood down, and carries glaives. His black hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Fighting, Joker, Athletic. Flaws: Shy. Bonds: Immigrant. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
John Livingstone, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Layabout. His skin is fair and his fingers are delicate and long. His chestnut hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.
History: He got into the Layabout business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: Doesn't want to be a Layabout and was forced into it by his family; and he is unsatisfied with his job
Flaws: Shy. Bonds: Job, Religious, Family. Occupation: Layabout
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 300 gp.
Godfrey Ainsworth, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his blonde hair in a flapper bob. He is very pretty but has cold, dead eyes.
Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Godfrey's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He has a crush on the local Apothecary; and he would like to get married and retire
Flaws: Forgetful, Antagonistic. Bonds: Rich, Attractive, Has a crush. Occupation: Seamstress
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
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