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Advanced [show]


Chad Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is cut short with large spiked bangs in the front. His eyes are violet and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south to a Fortune-teller, Chad learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Joker, Philantrophist. Bonds: Adventurer, Immigrant, Job. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Chad Tinley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roger Everly, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long chestnut beard with little hanging trinkets. His blue eyes peer out from beneath his broad brown hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Roger is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Roger lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Family, Slave. Occupation: Performer

Voice: Thin and wheezing

Attributes [hide]

Roger Everly, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)7 (-2) 14 (+2)12 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time, and his gloved hand is found clutching a quarterstaff. His tied-back hair is blonde. He has violet eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great joy in being the best Herbalist in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Herbalist.

Motivation: He has decided he is irredeemable; and further expansion of business

Flaws: Shy. Bonds: Job, Rich, Attractive, Criminal record. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Gerard Birkenhead, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)6 (-2) 13 (+1)13 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Raymond Sutton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tan collared shirt and pastel pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His moppish black hair is in a traditional bowl cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.

History: Raymond hails from a village terrorized by goblins. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and he seems to be bored by most things

Ideals: Athletic, Professionalism. Flaws: Mundane. Bonds: Enemies, Immigrant. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Raymond Sutton, Male Human Fighter 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Aldous Ogden, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a fancy violet suit. His long blonde hair is drawn into a two foot long braid. His eyes are likewise blue. His teeth are white and perfect.

Personality: He exudes charisma. He is a tour de force of persuasion. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Shipwright father left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: He would like to get married and retire.

Flaws: Disease, Addict. Bonds: Attractive, Has a crush. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Aldous Ogden, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 14 (+2)8 (-1)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Jet (50 gp). 1 Alchemist’s fire. 3 Acid flasks.


Social Check DCs

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