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Advanced [show]


Alexandre Anderton, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man wears a black wide-brimmed hat and black clothes. His silver hair is knotted and matted. He is baby faced.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a crush on the local Bellfounder; and he has passion for adventuring and risk

Ideals: Athletic, Impeccable, Extrovert, Entrepeneur. Bonds: Adventurer, Has a crush. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Alexandre Anderton, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Trey Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He is portly but not overly obese. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a xeno-phobe, disliking non-Humans.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He feels kind of lost in life.

Flaws: Addict, Depressed, Racist. Bonds: Slave, Rich. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trey Halsey, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)14 (+2) 10 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Shane Harlow, Male Human [Permalink]

Personal [hide]

Description: This man wears a green shirt with thin brown vertical stripes and grey pants. He has a penchant for wearing a ring with an oversized topaz on his left hand. With bright blonde hair and a scraggly beard. His eyes are likewise violet.

Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is a Slaad in disguise. His childhood dream was to be a Dyer, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it.

Flaws: Hedonist. Bonds: Rich, Slave, Adventurer, Job. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Shane Harlow, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: Lapis lazuli (12 gp). Malachite (12 gp). Golden yellow topaz (1000 gp). 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Gomory Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. He has a hunchback. His golden hair is greasy and uncared for. He has green eyes.

Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Flaws: Ugly, Insomniac. Bonds: Has a crush, Military, Immigrant. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Gomory Emsworth, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 cp. Hematite (16 gp). Moss agate (16 gp).


Social Check DCs


Tim Staurheim, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.

History: He was born in the south, but his parents moved at a very young age to the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic, Selfish. Bonds: Attractive, Immigrant. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Tim Staurheim, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs

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