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Advanced [show]


Conrad Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his grey robe and has his bow always slung over his shoulder. His chestnut hair is knotted and matted. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.

History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Professionalism, Artistic. Flaws: Insane. Bonds: Adventurer. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Conrad Willoughby, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)12 (+1) 13 (+1)17 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Hematite (15 gp). Blue quartz (15 gp). Freshwater pearl (15 gp). 4 Holy water.


Social Check DCs


Guy Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green armored body suit, with a simple blue line shooting up and back down. His hair is greying and his face has many wrinkles. His eyes are brown and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: Born to a Merchant, his mother struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: Doesn't want to be a Armorer and was forced into it by his family.

Ideals: Gifted, Pacifist. Bonds: Attractive, Poor. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Guy Myerscough, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)17 (+3) 14 (+2)9 (-1)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Arnold Blythe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small forest village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Attractive, Nature. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Arnold Blythe, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp. Obsidian (5 gp). Zircon (40 gp). Deep blue spinel (800 gp).


Social Check DCs


Geoffrey Snowdon, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. His blue eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Interpreter business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Geoffrey Snowdon, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Trey York, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses well, typically a more casual-formal manner. His red hair is slicked back into a classic pompadour. His amber eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is compelled to act according to his religious beliefs; and doesn't want to be a sellsword and was forced into it by his family

Ideals: Impeccable. Bonds: Attractive, Family, Religious. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Trey York, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 8 (-1)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs

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