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NPC Generator

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Advanced [show]


Gilbert Burton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He is physically well-built. His white hair is knotted and matted. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and he feels threatened by others

Flaws: Fearful. Bonds: Guardian, Family, Immigrant, Nature. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Gilbert Burton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)9 (-1) 15 (+2)12 (+1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Henry Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light green in addition to tight pants. He has styled his red hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Impeccable, Persistence. Bonds: Attractive, Adventurer, Military, Job. Occupation: Scribe

Voice: Speaks fast with a slight lisp

Attributes [hide]

Henry Wakefield, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 16 (+3)12 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Everard Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a blue collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has wavy chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. A freak accident while working with his Herbalist mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Hedonist, Disease. Bonds: Attractive, Adventurer. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Everard Hornsby, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)12 (+1) 17 (+3)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. White pearl (50 gp). Fiery yellow corundum (500 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Carlton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears baggy brown pantaloons and a black scarf. He has no hair. He has several tiny aquamarine earrings on each ear.

Personality: Eccentric and domineering, Trym will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is a Succubi in disguise. In his 14th year, his parents were killed by a dire rats raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Adventurer, Enemies. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Trym Carlton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Pink pearl (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Marley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His silver hair and beard is wavy and long. His amber eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the east to a Unemployed, Clerebold learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a son. He inherited the family business which he has now maintained for 13 years.

Motivation: Further expansion of business; and he's attracted to the pc

Flaws: Terse. Bonds: Rich, Has a crush, Job, In love. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Marley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp.


Social Check DCs

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