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Advanced [show]


Patrick Skelton, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of his god around his neck, and a pickaxe on his belt. He is muscular with a powerful set of arms. He has wavy chestnut hair. This amber eyed northerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Patrick hails from a village terrorized by brigands. Cursed with lycanthropy at a very young age, Patrick has worked very hard to control his curse. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Joker. Flaws: Fearful, Disease. Bonds: Enemies. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Patrick Skelton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand -1, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adam Graham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a green and brown handkerchief worn on his right side. He keeps his white hair in a flapper bob. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born several months after his mother was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Insomniac, Insane, Impulsive. Bonds: Military. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Adam Graham, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 5 (-3)15 (+2)
Skills Insight -1
Senses Passive Perception 7
Languages Common, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 7000 cp. Alexandrite (300 gp). 1 Silk rope.


Social Check DCs


Diggory Carlisle, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a robe, a symbol of the four houses of cards around his neck, and a rapier on his belt. He has no hair. His brown eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to loving parents in a slum to the south. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in rapier use. He used his abilities to trick people and travel the world for free.

Motivation: Many orcs want him driven away; and seeks redemption

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Enemies, Criminal record. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Diggory Carlisle, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)8 (-1) 9 (-1)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Anselm Lindsey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy brown suit. His long red hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature, Slave. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Anselm Lindsey, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)17 (+3) 15 (+2)15 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. Amethyst (120 gp). Jasper (80 gp).


Social Check DCs


Randal Law, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Farmer does. His brown hair and beard is wavy and long. His gray eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Randal Law, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 4 (-3)11 (+0)
Skills History +4, Survival -1
Senses Passive Perception 7
Languages Common, Druidic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp.


Social Check DCs

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