Conrad Peyton, Male Human [Permalink]
Personal [hide]
Description: This man wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time, and sports empty pouches on his belt. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His gray unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Disease, Antagonistic, Fearful. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 40 pp. 1 Crowbar. 1 Superior lock.
Arnold Branson, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. His hair is golden and very short. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He desires power and/or immortality; and money/treasure
Ideals: Optimist. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Bowyer
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 5 (-3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Silver pearl (160 gp). Azurite (14 gp).
Patrick Blakeley, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He is typically in his Adventurer uniform. His hair is brown and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Miller, but he got bored and became a Adventurer. He has set out to sabotage the competition.
Motivation: To be a Miller again.
Ideals: Professionalism. Bonds: Job, Attractive, Has a crush, Rich. Occupation: Adventurer
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Guy Atherton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a yellow shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His left leg appears badly burned and disfigured. His hair, while still mostly silver, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He wants revenge against drow; and revenge
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Weaver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Ernest Hastings, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long white hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are brown.
Personality: He speaks before he thinks and is too direct. Around other people he will do his best to conceal his emotions and appear jolly.
History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.
Motivation: To prove his worth to the world.
Flaws: Impulsive, Shy. Bonds: Poor, Mentor. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp. Golden pearl (90 gp). 1 Masterwork manacles. 1 Climber’s kit. 1 Hourglass.
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Their contribution stands as a beacon of hope for all adventurers!