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NPC Generator

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Advanced [show]


Diggory Ridley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized amber on his right hand. His chestnut hair is heavily combed to the right. He has gleaming, smiling blue eyes.

Personality: He dislikes all the random violence that takes place in the north. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Fighting, Pacifist, Justice. Bonds: Rich, Criminal record. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Diggory Ridley, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Nicholas Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a red armored body suit, with a simple brown line shooting up and back down. He sports a long auburn beard, and similarly colored long hair. He has violet eyes and a red hat with a brown feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Assassin, his father struggled to pay the bills. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 3 years.

Motivation: To be a Assassin again; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Joker. Bonds: Job, Poor, Debt. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Nicholas Prescott, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Percival Kelsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy yellow suit. His white hair is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small plains village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Attractive, Nature, Family. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Percival Kelsey, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Athletics +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Gold and topaz bottle stopper cork (700 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Tim Graham, Male Human [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his axe. He has chestnut hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Tim has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Tim Graham, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 9
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Moss agate (5 gp). Eye agate (5 gp). Golden yellow topaz (400 gp).


Social Check DCs


Raymond Garrick, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is smooth and relatively long. His eyes are a pleasant hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He became a Bricklayer soon after.

Motivation: Expand his business.

Ideals: Artistic. Bonds: Attractive, Job, Rich. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Raymond Garrick, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 9 (-1)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Celestial, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs

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