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NPC Generator

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Advanced [show]


Peter Hayley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his silver hair well, parting it to the right. He has gleaming, smiling green eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Adventurer, Rich. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Peter Hayley, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 10 (+0)5 (-3)
Skills Nature +4, Persuasion -1
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Adelard Graeme, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears silk and lounges about seductively. He is an epitome of beauty. His silver hair and beard is wavy and long. He is baby faced.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He can't help but pocket interesting objects he comes across

History: His mother raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Cartwright soon after.

Motivation: Someone believes him a fraud.

Bonds: Attractive, Enemies, Criminal record, Nature, Job. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Adelard Graeme, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Azurite (10 gp). Black pearl (600 gp). Malachite (10 gp).


Social Check DCs


Theobald Bradly, Male Human [Permalink]

Personal [hide]

Description: This man wears a green shirt with thin tan vertical stripes and green pants. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His black hair is cut short with large spiked bangs in the front. His half smiles and blue eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: He comes from a rich eastern family. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Theobald Bradly, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1600 sp.


Social Check DCs


Arnold Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear white pants and tee shirts. His auburn hair is still thick. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Arnold will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Extrovert, Impeccable. Bonds: Poor, Family. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Arnold Clapham, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)10 (+0) 16 (+3)13 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Zircon (80 gp). Golden yellow topaz (400 gp). Golden pearl (60 gp). Eye agate (9 gp).


Social Check DCs


Hunter Prescott, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His hair is black and curly. His face is scarred and worn.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Criminal record, Religious. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Prescott, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)17 (+3) 15 (+2)11 (+0)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. 3 Holy water.


Social Check DCs

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