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NPC Generator

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Advanced [show]


Shane Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a moderate pudge and is not very fit. His feathered hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Shane lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered dancing. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Shane Carlisle, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)6 (-2) 15 (+2)16 (+3)
Skills Acrobatics +0, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +4

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jocelyn Reid, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars, he is not a threatening figure. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Locksmith in town.

History: Born to a Shoemaker, his father struggled to pay the bills. He worked as a nervous Locksmith and found it very stressful. He has never given up on his writing dream.

Motivation: To be a Shoemaker again; and he is unsatisfied with his job

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Jocelyn Reid, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)8 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. 1 Masterwork manacles.


Social Check DCs


Justin Sharps, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He has the majority of his body covered in plate. He has a hunchback. His white hair, when down, is lengthy. His ears are large.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.

History: Justin hails from a village terrorized by dire rats. In his 14th year, his parents were killed by a dire rats raid, leaving Justin alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Justin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Someone believes him a fraud; and revenge

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Justin Sharps, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)17 (+3) 18 (+4)16 (+3)
Skills Medicine +6, Performance +5
Senses Passive Perception 14
Languages Common, Druidic, Aquan, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gerard Kirby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a simple violet robe with grey stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Courier, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Optimist, Gifted. Bonds: Slave, Attractive, Family. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Gerard Kirby, Male Human Fighter 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)15 (+2) 14 (+2)7 (-2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Godfrey Asheton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a very tight haircut. His thin eyebrows rest above his beady violet eyes.

Personality: He can speak with the recently deceased. Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Godfrey Asheton, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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