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NPC Generator

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Advanced [show]


Bernard Remington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his shortbow. He has done his best to style his golden hair to look like a famous performer. He is baby faced.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful wizard made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world.

Flaws: Insane, Impulsive. Bonds: Mentor, Rich. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Bernard Remington, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)17 (+3) 9 (-1)17 (+3)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common, Ignan, Terran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Hubert Law, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He tends to wear a white poncho over his likewise colored trousers and shirt, marred by chocolates. He keeps his long auburn hair kept up in a rat tail. His eyes are a pleasant violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the west. He moved out south to avoid the crime he committed. He became a Ruler soon after.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Criminal record. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Hubert Law, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 10 (+0)8 (-1)
Skills Athletics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anthony Dumph, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a grey coat with white slacks. He has a slight overbite and is overall scrawny. His auburn hair is cut jaggedly and amateurishly. His violet eyes peer out from beneath his Stetson black hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Mentor, Has a crush. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Anthony Dumph, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kyle Law, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting clothing which further accentuates his frame. His red hair is heavily combed to the left. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is mildly Human supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Brewer, who enjoyed hunting, Kyle was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Poor, Nature, Adventurer. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Kyle Law, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)8 (-1) 9 (-1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs


Bertram Dalton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, pastel shirt, and black tie. He carries with him a set of glaives, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His moppish red hair is in a traditional bowl cut. He has gleaming, smiling hazel eyes.

Personality: Calm and collected, he is a well trained Spy. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Spy for hire.

Motivation: A deep hatred of drow.

Ideals: Fighting. Bonds: Job, Enemies, Poor, Adventurer. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Bertram Dalton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 13000 cp.


Social Check DCs

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